System/Library/Frameworks/GameController.framework
GCControllerElementSettings.h
Download GCControllerElementSettings.h
@class NSString;
@interface GCControllerElementSettings : NSObject <NSSecureCoding>
@property (class, readonly) BOOL supportsSecureCoding;
@property (readonly, nonatomic, getter=isCustomized) BOOL customized;
@property (readonly, nonatomic) NSString *mappingKey;
@property (copy, nonatomic) id /* block */ changedHandler;
@property (nonatomic) BOOL invertHorizontally;
@property (nonatomic) BOOL invertVertically;
@property (nonatomic) BOOL swapAxes;
- (void)setDefaultValues;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)dictionaryRepresentation;
- (id)initWithCoder:(id)a0;
- (void)setDictionaryRepresentation:(id)a0;
- (id)initWithElementKey:(id)a0;
- (void)setDictionaryRepresentation:(id)a0 fromCoder:(BOOL)a1;
@end