System/Library/Frameworks/GameController.framework

GCDeviceCursor.h

Download GCDeviceCursor.h

  1. NSObject
  2. >
  3. GCControllerElement
  4. >
  5. GCControllerDirectionPad
@interface GCDeviceCursor : GCControllerDirectionPad {
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _frame;
}

- (void)setFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frame;
- (id)initWithDigital:(BOOL)a0 descriptionName:(id)a1;

@end