System/Library/Frameworks/GameController.framework
GCDeviceElementDescription.h
Download GCDeviceElementDescription.h
@class NSString, NSSet;
@interface GCDeviceElementDescription : NSObject <NSCopying, NSSecureCoding>
@property (class, readonly) BOOL supportsSecureCoding;
@property (readonly) NSString *name;
@property (readonly) NSSet *additionalAliases;
@property (readonly, getter=isRemappable) BOOL remappable;
@property (readonly, getter=isMappableToSystemGestures) BOOL mappableToSystemGestures;
@property (readonly, getter=isBoundToSystemGesture) BOOL boundToSystemGesture;
@property (readonly) NSString *nameLocalizationKey;
@property (readonly) NSString *symbolName;
- (unsigned long long)hash;
- (void)encodeWithCoder:(id)a0;
- (id)localizedName;
- (void).cxx_destruct;
- (BOOL)isEqual:(id)a0;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
@end