System/Library/Frameworks/GameController.framework

GCDeviceLight.h

Download GCDeviceLight.h

  1. NSObject
@class GCColor;

@interface GCDeviceLight : NSObject <NSSecureCoding>

@property (class, readonly) BOOL supportsSecureCoding;

@property (copy, nonatomic) GCColor *color;

- (void)encodeWithCoder:(id)a0;
- (id)description;
- (void).cxx_destruct;
- (id)initWithColor:(id)a0;
- (id)initWithCoder:(id)a0;

@end