System/Library/Frameworks/GameController.framework
GCLightXPCProxyClientEndpointDescription.h
Download GCLightXPCProxyClientEndpointDescription.h
@class NSString, GCDeviceLight, GCLightXPCProxyClientEndpoint;
@protocol NSObject, NSSecureCoding, NSCopying;
@interface GCLightXPCProxyClientEndpointDescription : NSObject <_GCControllerComponentDescription> {
GCDeviceLight *_initialLight;
GCLightXPCProxyClientEndpoint *_materializedObject;
}
@property (class, readonly) BOOL supportsSecureCoding;
@property (readonly) id<NSObject, NSCopying, NSSecureCoding> identifier;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
- (id)init;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)initWithIdentifier:(id)a0 initialLight:(id)a1;
- (id)materializeWithContext:(id)a0;
@end