System/Library/Frameworks/GameController.framework
GCLogicalDeviceAnalytics.h
Download GCLogicalDeviceAnalytics.h
@class NSString, NSMutableArray, NSDate;
@protocol NSObject, NSSecureCoding, NSCopying;
@interface GCLogicalDeviceAnalytics : NSObject {
NSDate *_curSessionStartTime;
NSDate *_firstSessionStartTime;
BOOL _eventSent;
}
@property (retain, nonatomic) NSMutableArray *sessionIntervals;
@property (readonly, retain, nonatomic) id<NSObject, NSCopying, NSSecureCoding> controllerID;
@property (readonly, retain, nonatomic) NSString *bundleID;
@property (readonly, retain, nonatomic) NSString *productCategory;
- (id)description;
- (void)resumeSession;
- (void).cxx_destruct;
- (void)pauseSession;
- (void)flushSessionAndSendCAEvent;
- (id)initWithAnonymousIdentifier:(id)a0 bundleIdentifier:(id)a1 productCategory:(id)a2;
- (double)sessionActiveDuration;
- (double)sessionTotalDuration;
@end