System/Library/Frameworks/GameController.framework
_GCDevicePhysicalInputChangedElementsEnumerator.h
Download _GCDevicePhysicalInputChangedElementsEnumerator.h
@class _GCDevicePhysicalInputTransaction;
@interface _GCDevicePhysicalInputChangedElementsEnumerator : NSEnumerator {
_GCDevicePhysicalInputTransaction *_implementation;
unsigned long long _currentIndex;
}
- (id)retain;
- (id)nextObject;
- (oneway void)release;
@end