System/Library/Frameworks/GameController.framework
_GCDevicePhysicalInputTransaction.h
Download _GCDevicePhysicalInputTransaction.h
@class _GCDevicePhysicalInput, _GCDevicePhysicalInputChangedElementsEnumerator;
@interface _GCDevicePhysicalInputTransaction : _GCDevicePhysicalInputBase {
_GCDevicePhysicalInput *_physicalInput;
double _lastEventTimestamp;
_GCDevicePhysicalInputChangedElementsEnumerator *_changedElements;
BOOL _updateContextsValid;
}
- (BOOL)allowsWeakReference;
- (void)dealloc;
- (id)description;
- (BOOL)isSnapshot;
- (id)physicalInput;
- (double)lastEventTimestamp;
@end