System/Library/Frameworks/GameController.framework
_GCSetValueEvent.h
@interface _GCSetValueEvent : NSObject {
double timestamp;
BOOL pressed;
BOOL consumed;
BOOL tentativeSinglePress;
BOOL ignoredByLongPressRecognizer;
BOOL ignoredByDoublePressRecognizer;
BOOL ignoredBySinglePressRecognizer;
}
@end