System/Library/Frameworks/GameController.framework
_GCWebKitUserIntentRecognizer.h
Download _GCWebKitUserIntentRecognizer.h
@class GCPhysicalInputProfile, NSMutableDictionary;
@interface _GCWebKitUserIntentRecognizer : NSObject {
GCPhysicalInputProfile *_physicalInputProfile;
NSMutableDictionary *_trackedInputs;
NSMutableDictionary *_timers;
double _slidingWindowTotalDuration;
double _slidingWindowSegmentDuration;
double _deadzoneSquared;
int _distanceThreshold;
}
@property (readonly, copy, nonatomic) id /* block */ thumbstickUserIntentHandler;
- (void).cxx_destruct;
- (id)initWithPhysicalInputProfile:(id)a0 thumbstickUserIntentHandler:(id /* block */)a1;
- (id)initWithPhysicalInputProfile:(id)a0 thumbstickUserIntentHandler:(id /* block */)a1 slidingWindowTotalDuration:(double)a2 slidingWindowSegmentDuration:(double)a3 deadzone:(double)a4 sensitivity:(int)a5;
- (void)processChangedElements:(id)a0 atTimestamp:(unsigned long long)a1;
@end