System/Library/Frameworks/GameplayKit.framework
GKNoiseSource.h
@interface GKNoiseSource : NSObject
- (double)valueAt:(SEL)a0;
- (id)cloneModule;
- (id)inputModuleAtIndex:(int)a0;
- (int)requiredInputModuleCount;
- (void)setInputModule:(id)a0 atIndex:(int)a1;
@end