System/Library/Frameworks/GameplayKit.framework
GKNoiseSourceUtils.h
@interface GKNoiseSourceUtils : NSObject
+ (double)radialLerpValueForDistanceToOrigin:(double)a0 frequency:(double)a1;
@end
System/Library/Frameworks/GameplayKit.framework
@interface GKNoiseSourceUtils : NSObject
+ (double)radialLerpValueForDistanceToOrigin:(double)a0 frequency:(double)a1;
@end