System/Library/Frameworks/GameplayKit.framework
GKOctreeNode.h
@interface GKOctreeNode : NSObject {
void *_cOctreeNode;
}
@property (readonly) struct GKBox { } box;
- (void)setCOctreeNode:(void *)a0;
- (void *)cOctreeNode;
@end
System/Library/Frameworks/GameplayKit.framework
@interface GKOctreeNode : NSObject {
void *_cOctreeNode;
}
@property (readonly) struct GKBox { } box;
- (void)setCOctreeNode:(void *)a0;
- (void *)cOctreeNode;
@end