System/Library/Frameworks/GameplayKit.framework
GKShuffledDistribution.h
Download GKShuffledDistribution.h
@interface GKShuffledDistribution : GKRandomDistribution {
long long _delta;
float _uniformDistance;
long long _lastInt;
long long _nextIntsCapacity;
long long _nextIntsCount;
long long *_nextInts;
}
- (void)dealloc;
- (id)initWithRandomSource:(id)a0 lowestValue:(long long)a1 highestValue:(long long)a2;
- (long long)nextInt;
- (float)uniformDistance;
- (id)initWithRandomSource:(id)a0 lowestValue:(long long)a1 highestValue:(long long)a2 delta:(long long)a3;
- (void)setUniformDistance:(float)a0;
@end