System/Library/Frameworks/GameplayKit.framework
GKSystemArc4RandomSource.h
Download GKSystemArc4RandomSource.h
@interface GKSystemArc4RandomSource : GKRandomSource
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (unsigned long long)nextIntWithUpperBound:(unsigned long long)a0;
- (long long)nextInt;
@end