System/Library/Frameworks/GameplayKit.framework
_GKBlockRule.h
@interface _GKBlockRule : GKRule {
id /* block */ _predicate;
id /* block */ _action;
}
- (void).cxx_destruct;
- (BOOL)evaluatePredicateWithSystem:(id)a0;
- (id)initWithPredicate:(id /* block */)a0 action:(id /* block */)a1;
- (void)performActionWithSystem:(id)a0;
@end