System/Library/Frameworks/MetalPerformanceShadersGraph.framework
MPSGraphExecutableExecutionDescriptor.h
Download MPSGraphExecutableExecutionDescriptor.h
@class NSMutableArray;
@interface MPSGraphExecutableExecutionDescriptor : MPSGraphObject <NSCopying> {
NSMutableArray *_waitEvents;
NSMutableArray *_signalEvents;
NSMutableArray *_anePowerWaitEvents;
}
@property BOOL enableCommitAndContinue;
@property (copy) id /* block */ scheduledGraphHandler;
@property (copy) id /* block */ completionGraphHandler;
@property BOOL enableProfilingOpNames;
@property BOOL briefProfilingOpNames;
@property BOOL breakUpMetalEncoders;
@property BOOL generateRuntimeExecutionReport;
@property (copy) id /* block */ scheduledHandler;
@property (copy) id /* block */ completionHandler;
@property BOOL waitUntilCompleted;
- (id)init;
- (void).cxx_destruct;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)initWithGraphExecutionDescriptor:(id)a0;
- (void)signalEvent:(id)a0 atExecutionEvent:(unsigned long long)a1 value:(unsigned long long)a2;
- (void)waitForANEPrePowerUpEvent:(id)a0 value:(unsigned long long)a1;
- (void)waitForEvent:(id)a0 value:(unsigned long long)a1;
@end