System/Library/Frameworks/ModelIO.framework
MDLPhysicallyPlausibleLight.h
Download MDLPhysicallyPlausibleLight.h
@interface MDLPhysicallyPlausibleLight : MDLLight
@property (nonatomic) float attenuationFalloffExponent;
@property (nonatomic) struct CGColor { } *color;
@property (nonatomic) float lumens;
@property (nonatomic) float innerConeAngle;
@property (nonatomic) float outerConeAngle;
@property (nonatomic) float attenuationStartDistance;
@property (nonatomic) float attenuationEndDistance;
- (id)init;
- (void)setColorByTemperature:(float)a0;
@end