System/Library/Frameworks/SceneKit.framework
SCNBoundingSphere.h
@interface SCNBoundingSphere : NSObject
@property (nonatomic) struct SCNVector3 { float x; float y; float z; } center;
@property (nonatomic) double radius;
- (id)description;
@end
System/Library/Frameworks/SceneKit.framework
@interface SCNBoundingSphere : NSObject
@property (nonatomic) struct SCNVector3 { float x; float y; float z; } center;
@property (nonatomic) double radius;
- (id)description;
@end