System/Library/Frameworks/SceneKit.framework
SCNGeometryVariableTopologySampleDeformerInstance.h
Download SCNGeometryVariableTopologySampleDeformerInstance.h
@class NSString, SCNMTLComputePipeline, SCNMTLMesh, NSMutableArray;
@protocol MTLBuffer;
@interface SCNGeometryVariableTopologySampleDeformerInstance : NSObject <SCNGeometryDeformerInstance> {
unsigned long long _mode;
SCNMTLMesh *_deformedMesh;
NSMutableArray *_meshElementData;
id<MTLBuffer> _positionBuffer;
id<MTLBuffer> _deformedPrimitiveCountBuffer;
id<MTLBuffer> _drawIndexedPrimitivesIndirectBuffer;
SCNMTLComputePipeline *_finalizeComputePipeline;
}
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
- (void)dealloc;
- (unsigned long long)updateWithContext:(id)a0;
- (id)meshForDeformedTopology;
@end