System/Library/Frameworks/SceneKit.framework
SCNGeometryWrapDeformer.h
Download SCNGeometryWrapDeformer.h
@class SCNNode, SCNGeometryWrapDeformerParameters;
@interface SCNGeometryWrapDeformer : SCNGeometryDeformer {
SCNNode *_drivingNode0;
SCNNode *_drivingNode1;
SCNGeometryWrapDeformerParameters *_parameters;
}
@property (readonly, weak, nonatomic) SCNNode *drivingNode;
+ (BOOL)supportsSecureCoding;
- (void)dealloc;
- (void)encodeWithCoder:(id)a0;
- (unsigned long long)supportedOutputs;
- (id)initWithCoder:(id)a0;
- (id)initWithDrivingNode:(id)a0 parameters:(id)a1;
- (BOOL)_getDeformedMeshBoundingBox:(struct { } *)a0;
- (id)dependencyNodeAtIndex:(unsigned long long)a0;
- (void)initParametersIfNeededForDeformedNode:(id)a0;
- (id)initWithDriverSandwichNode0:(id)a0 driverSandwichNode1:(id)a1 parameters:(id)a2;
- (id)newDeformerInstanceForNode:(id)a0 outputs:(unsigned long long)a1 computeVertexCount:(unsigned long long)a2 context:(id)a3;
- (unsigned long long)requiredInputs;
@end