System/Library/Frameworks/SceneKit.framework
SCNIKJoint.h
@class SCNNode;
@interface SCNIKJoint : NSObject
@property (nonatomic) SCNNode *joint;
@property (nonatomic) double maxAllowedRotationAngle;
@end
System/Library/Frameworks/SceneKit.framework
@class SCNNode;
@interface SCNIKJoint : NSObject
@property (nonatomic) SCNNode *joint;
@property (nonatomic) double maxAllowedRotationAngle;
@end