System/Library/Frameworks/SceneKit.framework
SCNMTLMesh.h
@class NSArray, MTLVertexDescriptor, MTLStageInputOutputDescriptor;
@protocol MTLBuffer;
@interface SCNMTLMesh : NSObject {
long long _mutabilityTimestamp;
MTLVertexDescriptor *_vertexDescriptor;
MTLVertexDescriptor *_tessellationVertexDescriptor;
unsigned long long _vertexDescriptorHash;
unsigned long long _tessellationVertexDescriptorHash;
NSArray *_buffers;
NSArray *_elements;
MTLStageInputOutputDescriptor *_stageDescriptor;
id<MTLBuffer> _volatileBuffer;
unsigned long long volatileOffset;
unsigned long long volatileStride;
unsigned long long volatileSize;
long long verticesCount;
}
- (void)dealloc;
- (id)description;
- (void)buildTessellationVertexDescriptorIfNeeded;
@end