System/Library/Frameworks/SceneKit.framework
SCNMTLMeshElement.h
@class SCNMTLBuffer;
@protocol MTLBuffer;
@interface SCNMTLMeshElement : NSObject <NSCopying> {
unsigned long long _primitiveType;
long long _indexCount;
unsigned long long _instanceCount;
long long _sharedIndexBufferOffset;
SCNMTLBuffer *_indexBuffer;
id<MTLBuffer> _drawIndexedPrimitivesIndirectBuffer;
unsigned long long _indexType;
long long _effectiveIndexOffset;
long long _effectiveIndexCount;
long long _drawIndexedPrimitivesIndirectBufferOffset;
}
- (void)dealloc;
- (id)description;
- (id)copyWithZone:(struct _NSZone { } *)a0;
@end