System/Library/Frameworks/SceneKit.framework
SCNPrecomputedLightingEnvironment.h
Download SCNPrecomputedLightingEnvironment.h
@class NSData;
@interface SCNPrecomputedLightingEnvironment : NSObject <NSSecureCoding>
@property (class, readonly) BOOL supportsSecureCoding;
@property (retain, nonatomic) NSData *radianceData;
@property (retain, nonatomic) NSData *irradianceData;
- (void)dealloc;
- (void)encodeWithCoder:(id)a0;
- (id)initWithCoder:(id)a0;
@end