System/Library/Frameworks/SpriteKit.framework
SKDistanceConstraint.h
Download SKDistanceConstraint.h
@class SKRange, SKNode;
@interface SKDistanceConstraint : SKConstraint
@property (copy) SKRange *distanceRange;
@property (weak) SKNode *node;
@property struct CGPoint { double x; double y; } point;
+ (BOOL)supportsSecureCoding;
+ (id)constraintWithNode:(id)a0 distanceRange:(id)a1;
+ (id)constraintWithPoint:(struct CGPoint { double x0; double x1; })a0 distanceRange:(id)a1;
+ (id)constraintWithPoint:(struct CGPoint { double x0; double x1; })a0 inNode:(id)a1 distanceRange:(id)a2;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)initWithPoint:(struct CGPoint { double x0; double x1; })a0 inNode:(id)a1 distanceRange:(id)a2;
- (BOOL)isEqualToDistanceConstraint:(id)a0;
@end