System/Library/Frameworks/SpriteKit.framework
SKRunAction.h
@class NSString, SKAction;
@interface SKRunAction : SKAction {
SKAction *_action;
NSString *_subSpriteKey;
NSString *_actionKey;
BOOL _waitForKeyedAction;
BOOL _runOnSubSprite;
BOOL _fired;
}
+ (BOOL)supportsSecureCoding;
+ (id)runAction:(id)a0 onFirstChildWithName:(id)a1;
+ (id)runAction:(id)a0 afterActionWithKey:(id)a1;
- (id)init;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)reversedAction;
- (void)updateWithTarget:(id)a0 forTime:(double)a1;
- (void)willStartWithTarget:(id)a0 atTime:(double)a1;
@end