System/Library/Frameworks/SpriteKit.framework
SKRunBlock.h
@class NSObject;
@protocol OS_dispatch_queue;
@interface SKRunBlock : SKAction {
id /* block */ _block;
NSObject<OS_dispatch_queue> *_queue;
}
+ (BOOL)supportsSecureCoding;
+ (id)runBlock:(id /* block */)a0 queue:(id)a1;
- (id)init;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)reversedAction;
- (void)updateWithTarget:(id)a0 forTime:(double)a1;
@end