System/Library/PrivateFrameworks/ActionButtonSelector.framework
ABDeviceDisplayView.h
Download ABDeviceDisplayView.h
@class CAPackage, CAStateController, CALayer, ABFloatSpringProperty;
@interface ABDeviceDisplayView : UIView {
CAPackage *_package;
CALayer *_islandLayer;
CALayer *_ringerLayer;
CAStateController *_ringerStateController;
ABFloatSpringProperty *_islandY;
ABFloatSpringProperty *_islandWidth;
ABFloatSpringProperty *_islandHeight;
ABFloatSpringProperty *_islandShake1;
ABFloatSpringProperty *_islandShake2;
ABFloatSpringProperty *_ringerVisible;
BOOL _isSilentModeEnabled;
long long _islandMode;
}
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0;
- (void)_shake;
- (void)_setSilentModeEnabled:(BOOL)a0 animated:(BOOL)a1;
- (void)_resetSprings;
- (void)_toggleSilentMode;
- (void)_transitionIslandToCompact;
- (void)_transitionIslandToGrowing;
- (void)_transitionIslandToInert;
- (void)_transitionIslandToLarge;
@end