System/Library/PrivateFrameworks/AudioPasscode.framework
AUAudioUnitOfflineProcessor.h
Download AUAudioUnitOfflineProcessor.h
@class AUAudioUnit;
@interface AUAudioUnitOfflineProcessor : NSObject {
struct unique_ptr<OpaqueExtAudioFile, applesauce::raii::detail::opaque_deletion_functor<OpaqueExtAudioFile *, &ExtAudioFileDispose>> { struct __compressed_pair<OpaqueExtAudioFile *, applesauce::raii::detail::opaque_deletion_functor<OpaqueExtAudioFile *, &ExtAudioFileDispose>> { struct OpaqueExtAudioFile *__value_; } __ptr_; } _srcFile;
struct unique_ptr<OpaqueExtAudioFile, applesauce::raii::detail::opaque_deletion_functor<OpaqueExtAudioFile *, &ExtAudioFileDispose>> { struct __compressed_pair<OpaqueExtAudioFile *, applesauce::raii::detail::opaque_deletion_functor<OpaqueExtAudioFile *, &ExtAudioFileDispose>> { struct OpaqueExtAudioFile *__value_; } __ptr_; } _destFile;
AUAudioUnit *_audioUnit;
id /* block */ _renderBlock;
struct BufferList { struct vector<char, std::allocator<char>> { char *__begin_; char *__end_; struct __compressed_pair<char *, std::allocator<char>> { char *__value_; } __end_cap_; } mStorage; } _srcBufferList;
struct BufferList { struct vector<char, std::allocator<char>> { char *__begin_; char *__end_; struct __compressed_pair<char *, std::allocator<char>> { char *__value_; } __end_cap_; } mStorage; } _destBufferList;
struct vector<float, std::allocator<float>> { float *__begin_; float *__end_; struct __compressed_pair<float *, std::allocator<float>> { float *__value_; } __end_cap_; } _srcAudioStorage;
struct vector<float, std::allocator<float>> { float *__begin_; float *__end_; struct __compressed_pair<float *, std::allocator<float>> { float *__value_; } __end_cap_; } _destAudioStorage;
id /* block */ _pullInputBlock;
}
@property (readonly, nonatomic) long long assetLength;
- (BOOL)run;
- (id).cxx_construct;
- (void).cxx_destruct;
- (id)initWithAudioUnit:(id)a0 inputFileURL:(id)a1 outputFileURL:(id)a2 ioSampleRate:(long long)a3;
@end