System/Library/PrivateFrameworks/BacklightServicesHost.framework
BLSHSceneEnvironmentObserverToken.h
Download BLSHSceneEnvironmentObserverToken.h
@protocol NSCopying, NSObject, BLSHSceneEnvironmentObserving;
@interface BLSHSceneEnvironmentObserverToken : NSObject <NSCopying> {
id<BLSHSceneEnvironmentObserving> _observer;
id<NSObject, NSCopying> _sceneIdentityToken;
}
+ (id)tokenWithObserver:(id)a0 sceneIdentityToken:(id)a1;
- (unsigned long long)hash;
- (id)description;
- (void).cxx_destruct;
- (BOOL)isEqual:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)initWithObserver:(id)a0 sceneIdentityToken:(id)a1;
@end