System/Library/PrivateFrameworks/CMCapture.framework
BWInferenceSimpleTextureStorage.h
Download BWInferenceSimpleTextureStorage.h
@class NSString, NSMapTable;
@interface BWInferenceSimpleTextureStorage : NSObject <BWInferenceTextureStorage> {
NSMapTable *_entriesByRequirement;
}
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
- (void)clear;
- (id)init;
- (void)dealloc;
- (struct { union { id x0; id x1; } x0; id x1; } *)entryForRequirement:(id)a0;
- (void)setEntry:(struct { union { id x0; id x1; } x0; id x1; } *)a0 forRequirement:(id)a1;
- (void)setTexture:(id)a0 forRequirement:(id)a1;
@end