System/Library/PrivateFrameworks/CameraUI.framework
CAMMetalView.h
@class CAMetalLayer;
@protocol CAMMetalViewDelegate;
@interface CAMMetalView : UIView
@property (retain, nonatomic) id<CAMMetalViewDelegate> metalViewDelegate;
@property (readonly, nonatomic) CAMetalLayer *metalLayer;
+ (Class)layerClass;
- (void)traitCollectionDidChange:(id)a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
@end