System/Library/PrivateFrameworks/DoNotDisturbServer.framework
DNDSGamingTriggerManager.h
Download DNDSGamingTriggerManager.h
@class NSString, NSMutableDictionary, NSObject;
@protocol OS_dispatch_queue, DNDSGamingTriggerManagerDataSource, DNDSBiomeTriggerManagerDataSource;
@interface DNDSGamingTriggerManager : NSObject <DNDSBiomeTriggerManager> {
NSObject<OS_dispatch_queue> *_biomeQueue;
NSMutableDictionary *_sinks;
}
@property (weak, nonatomic) id<DNDSGamingTriggerManagerDataSource, DNDSBiomeTriggerManagerDataSource> dataSource;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
- (id)init;
- (void)_configureTriggerWithMode:(id)a0;
- (void)refresh;
- (void)_refreshWithMode:(id)a0 event:(id)a1;
- (void).cxx_destruct;
- (BOOL)_featureEnabled;
@end