System/Library/PrivateFrameworks/FMFindingUI.framework
FMFindingUI.FMAVPlayerView.h
Download FMFindingUI.FMAVPlayerView.h
@class NSString;
@interface FMFindingUI.FMAVPlayerView : UIView {
void /* unknown type, empty encoding */ assetBundle;
void /* unknown type, empty encoding */ info;
void /* unknown type, empty encoding */ assetManager;
void /* unknown type, empty encoding */ placeholderView;
void /* unknown type, empty encoding */ crossDissolveDuration;
void /* unknown type, empty encoding */ time;
void /* unknown type, empty encoding */ player;
void /* unknown type, empty encoding */ playerStartedObservation;
void /* unknown type, empty encoding */ playerEndedObserver;
void /* unknown type, empty encoding */ playerTimeObserver;
void /* unknown type, empty encoding */ playingAssetName;
void /* unknown type, empty encoding */ deviceAssetRequestWatchDogWorkItem;
void /* unknown type, empty encoding */ isPlaying;
void /* unknown type, empty encoding */ isShown;
void /* unknown type, empty encoding */ disableAutoLoop;
void /* unknown type, empty encoding */ assetName;
void /* unknown type, empty encoding */ playingHandler;
void /* unknown type, empty encoding */ showHideHandler;
}
@property (class, nonatomic, readonly) Class layerClass;
@property (nonatomic, readonly) NSString *accessibilityAssetName;
@property (nonatomic, readonly) NSString *description;
- (void)dealloc;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
@end