System/Library/PrivateFrameworks/GPUToolsPlayback.framework
IndirectRenderCommandEncoderState.h
Download IndirectRenderCommandEncoderState.h
@protocol MTLBuffer, MTLRenderPipelineState;
@interface IndirectRenderCommandEncoderState : NSObject {
id<MTLRenderPipelineState> _pipelineState;
id<MTLBuffer> _vertexBuffers[31];
void *_vertexBytes[31];
unsigned long long _vertexBufferOffsets[31];
unsigned long long _vertexBytesLength[31];
id<MTLBuffer> _fragmentBuffers[31];
void *_fragmentBytes[31];
unsigned long long _fragmentBufferOffsets[31];
unsigned long long _fragmentBytesLength[31];
}
+ (id)saveEncoder:(id)a0 withDescriptor:(id)a1 player:(id)a2;
- (void).cxx_destruct;
- (void)restoreEncoder:(id)a0 withDescriptor:(id)a1;
@end