System/Library/PrivateFrameworks/GameCenterFoundation.framework
GKGameSettingsInternal.h
Download GKGameSettingsInternal.h
@class NSString;
@interface GKGameSettingsInternal : GKInternalRepresentation
@property (retain, nonatomic) NSString *bundleID;
@property (nonatomic) long long allowFriendListAccess;
+ (BOOL)supportsSecureCoding;
+ (id)secureCodedPropertyKeys;
- (void)encodeWithCoder:(id)a0;
- (id)description;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)allowFriendListAccessString;
- (id)serverAllowFriendListAccessValue;
@end