System/Library/PrivateFrameworks/GameCenterUI.framework
GKButton.h
@class NSString, GKButtonStyle, GKTextStyle;
@interface GKButton : GKFocusableButton <GKTextStyleReplay> {
GKTextStyle *_baseStyle;
GKButtonStyle *_appliedButtonStyle;
}
@property (retain, nonatomic) GKTextStyle *baseStyle;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
@property (retain, nonatomic) GKTextStyle *appliedStyle;
+ (void)initialize;
- (struct CGSize { double x0; double x1; })intrinsicContentSize;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void)setAttributedTitle:(id)a0 forState:(unsigned long long)a1;
- (void).cxx_destruct;
- (void)applyTextStyle:(id)a0;
- (void)applyButtonStyle:(id)a0;
- (void)replayAndApplyStyleWithSystemContentChange:(BOOL)a0;
@end