System/Library/PrivateFrameworks/GameCenterUI.framework
GameCenterUI.AccessPoint.h
Download GameCenterUI.AccessPoint.h
@interface GameCenterUI.AccessPoint : NSObject {
void /* unknown type, empty encoding */ observations;
void /* unknown type, empty encoding */ observationsWhenActive;
void /* unknown type, empty encoding */ placeholder;
void /* unknown type, empty encoding */ signIn;
void /* unknown type, empty encoding */ _model;
void /* unknown type, empty encoding */ _models;
void /* unknown type, empty encoding */ activePublisher;
void /* unknown type, empty encoding */ hideCountPublisher;
void /* unknown type, empty encoding */ authStatePublisher;
void /* unknown type, empty encoding */ $__lazy_storage_$_combineWith;
void /* unknown type, empty encoding */ showHighlightsPublisher;
void /* unknown type, empty encoding */ sinks;
void /* unknown type, empty encoding */ highlightIndex;
void /* unknown type, empty encoding */ timer;
}
- (id)init;
- (void).cxx_destruct;
@end