System/Library/PrivateFrameworks/GameCenterUI.framework
GameCenterUI.OnboardingTemplateView.h
Download GameCenterUI.OnboardingTemplateView.h
@interface GameCenterUI.OnboardingTemplateView : UIView {
void /* unknown type, empty encoding */ headerTitle;
void /* unknown type, empty encoding */ headerDetailText;
void /* unknown type, empty encoding */ headerIcon;
void /* unknown type, empty encoding */ viewBeforeHeader;
void /* unknown type, empty encoding */ viewAfterHeader;
void /* unknown type, empty encoding */ viewsInVerticalBottomTray;
void /* unknown type, empty encoding */ viewsInHorizontalBottomTray;
void /* unknown type, empty encoding */ contentStack;
void /* unknown type, empty encoding */ contentScrollView;
void /* unknown type, empty encoding */ $__lazy_storage_$_headerContainer;
void /* unknown type, empty encoding */ $__lazy_storage_$_headerView;
void /* unknown type, empty encoding */ bottomTrayTopMargin;
void /* unknown type, empty encoding */ bottomTrayIntraItemSpacing;
void /* unknown type, empty encoding */ bottomTrayButtonHeight;
void /* unknown type, empty encoding */ $__lazy_storage_$_verticalBottomTray;
void /* unknown type, empty encoding */ $__lazy_storage_$_horizontalBottomTray;
void /* unknown type, empty encoding */ $__lazy_storage_$_bottomTrayBlurView;
void /* unknown type, empty encoding */ verticalContentSpacing;
}
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;
@end