System/Library/PrivateFrameworks/GameCenterUI.framework
_TtC12GameCenterUIP33_E93A106C72447D8B59D99814DDD0B3D39BadgeView.h
Download _TtC12GameCenterUIP33_E93A106C72447D8B59D99814DDD0B3D39BadgeView.h
@interface _TtC12GameCenterUIP33_E93A106C72447D8B59D99814DDD0B3D39BadgeView : UIView {
void /* unknown type, empty encoding */ badgeSize;
void /* unknown type, empty encoding */ badgeBorderWidth;
void /* unknown type, empty encoding */ badgeTransparentMaskLayer;
void /* unknown type, empty encoding */ attachedView;
void /* unknown type, empty encoding */ kvoFrameToken;
}
@property (nonatomic) BOOL hidden;
@property (nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } frame;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (BOOL)isHidden;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;
@end