System/Library/PrivateFrameworks/GameControllerFoundation.framework
GCDaemon.h
@class GCConfigurationAssetManagementServiceConnection, NSString, _GCGenericDeviceDBServiceConnection, GCConfigXPCServiceConnection, NSObject;
@protocol OS_dispatch_workloop;
@interface GCDaemon : NSObject <NSObject> {
NSObject<OS_dispatch_workloop> *_workloop;
GCConfigXPCServiceConnection *_configServiceConnection;
GCConfigurationAssetManagementServiceConnection *_configAssetManagementServiceConnection;
_GCGenericDeviceDBServiceConnection *_configGenericDeviceDBServiceConnection;
}
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
+ (id)createRootWorkloop;
- (id)init;
- (id)serviceFor:(id)a0 client:(id)a1;
- (void).cxx_destruct;
@end