System/Library/PrivateFrameworks/GameControllerFoundation.framework
GCIPCRemoteIncomingConnection.h
Download GCIPCRemoteIncomingConnection.h
@class NSString;
@interface GCIPCRemoteIncomingConnection : GCIPCRemoteConnection <GCIPCIncomingConnection>
@property (readonly, nonatomic, getter=isInvalid) BOOL invalid;
@property (readonly) struct { unsigned int x0[8]; } peerAuditToken;
@property (readonly) int peerAuditSessionIdentifier;
@property (readonly) int peerProcessIdentifier;
@property (readonly) unsigned int peerEffectiveUserIdentifier;
@property (readonly) unsigned int peerEffectiveGroupIdentifier;
@property (readonly) NSString *peerBundleIdentifier;
+ (id)sharedConnectionWorkloop;
- (id)initWithConnection:(id)a0;
- (id)remoteProxy;
- (id)synchronousRemoteProxyWithErrorHandler:(id /* block */)a0;
- (id)remoteProxyWithErrorHandler:(id /* block */)a0;
@end