System/Library/PrivateFrameworks/GameControllerFoundation.framework
_GCDeviceDBBundle.h
@class NSString, NSArray, GCVersion, _GCConfigurationBundle;
@interface _GCDeviceDBBundle : NSObject {
_GCConfigurationBundle *_bundle;
}
@property (readonly) NSString *identifier;
@property (readonly) GCVersion *version;
@property (readonly, copy) NSArray *devices;
- (id)redactedDescription;
- (id)description;
- (void).cxx_destruct;
- (id)debugDescription;
- (id)initWithBundle:(id)a0 error:(out id *)a1;
@end