System/Library/PrivateFrameworks/GamePolicy.framework
GamePolicy.GamePolicyAgentUpdate.h
Download GamePolicy.GamePolicyAgentUpdate.h
@class NSString;
@interface GamePolicy.GamePolicyAgentUpdate : NSObject <NSSecureCoding> {
void /* unknown type, empty encoding */ userIdentifiedGames;
void /* unknown type, empty encoding */ consoleModeSignalingGames;
void /* unknown type, empty encoding */ consoleModeUserDisabledGames;
void /* unknown type, empty encoding */ consoleModeEnabled;
void /* unknown type, empty encoding */ consoleModePausedByUser;
}
@property (class, nonatomic) BOOL supportsSecureCoding;
@property (nonatomic, readonly) NSString *description;
- (id)init;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
@end