System/Library/PrivateFrameworks/HelloPoster.framework
HelloPoster.HelloView.h
Download HelloPoster.HelloView.h
@interface HelloPoster.HelloView : HelloPoster.MetalView {
void /* unknown type, empty encoding */ backlightProgress;
void /* unknown type, empty encoding */ unlockProgress;
void /* unknown type, empty encoding */ rotationAngle;
void /* unknown type, empty encoding */ rotationAngleOverride;
void /* unknown type, empty encoding */ userInterfaceStyle;
void /* unknown type, empty encoding */ languageCode;
void /* unknown type, empty encoding */ configurationName;
void /* unknown type, empty encoding */ appearanceMode;
void /* unknown type, empty encoding */ languageMode;
void /* unknown type, empty encoding */ currentLanguageCode;
void /* unknown type, empty encoding */ currentConfigurationName;
void /* unknown type, empty encoding */ currentAppearanceMode;
void /* unknown type, empty encoding */ currentLanguageMode;
void /* unknown type, empty encoding */ allLanguagesRandomizer;
void /* unknown type, empty encoding */ userLanguagesRandomizer;
void /* unknown type, empty encoding */ lastLanguageChange;
}
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 device:(id)a1;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
@end