System/Library/PrivateFrameworks/MPUFoundation.framework
_MPUFallAnimatorDynamicSystem.h
Download _MPUFallAnimatorDynamicSystem.h
@class NSString;
@interface _MPUFallAnimatorDynamicSystem : NSObject <_UIDynamicReferenceSystem>
@property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bounds;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
@end