System/Library/PrivateFrameworks/MTLToolsDeviceSupport.framework
DYShaderProfiler.h
@interface DYShaderProfiler : NSObject
+ (id)extractShaderBinaryTextSegment:(id)a0;
- (id)init;
@end
System/Library/PrivateFrameworks/MTLToolsDeviceSupport.framework
@interface DYShaderProfiler : NSObject
+ (id)extractShaderBinaryTextSegment:(id)a0;
- (id)init;
@end