System/Library/PrivateFrameworks/MapsUI.framework
MUPassthroughView.h
@interface MUPassthroughView : UIView
- (BOOL)_isTransparentFocusRegion;
- (id)hitTest:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1;
@end
System/Library/PrivateFrameworks/MapsUI.framework
@interface MUPassthroughView : UIView
- (BOOL)_isTransparentFocusRegion;
- (id)hitTest:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1;
@end