System/Library/PrivateFrameworks/MentalHealthUI.framework
MentalHealthUI.MetalRenderer.h
Download MentalHealthUI.MetalRenderer.h
@interface MentalHealthUI.MetalRenderer : NSObject <MentalHealthUI.MetalRendererProtocol> {
void /* unknown type, empty encoding */ framerateDelegate;
void /* unknown type, empty encoding */ displayLink;
void /* unknown type, empty encoding */ displayLinkTarget;
void /* unknown type, empty encoding */ displayLinkWillRenderFrame;
void /* unknown type, empty encoding */ commandQueue;
void /* unknown type, empty encoding */ defaultLibrary;
void /* unknown type, empty encoding */ metalArchive;
void /* unknown type, empty encoding */ device;
void /* unknown type, empty encoding */ layer;
void /* unknown type, empty encoding */ sampleCount;
void /* unknown type, empty encoding */ superSampling;
void /* unknown type, empty encoding */ currentTime;
void /* unknown type, empty encoding */ timeDelta;
void /* unknown type, empty encoding */ lastDrawableSize;
}
@property (nonatomic, copy) id /* block */ displayLinkWillRenderFrame;
@property (nonatomic) void /* unknown type, empty encoding */ commandQueueIsEmpty;
- (id)init;
- (void)dealloc;
- (void).cxx_destruct;
@end